![]() I started two playthroughs and can't figure out how to balance what needs to be done without getting too hungry and not being able to do anything. I cannot overstate how much I did not enjoy chasing the water. If, and I'm begging you not to, but if you insist on making us chase water, please make it easier by increasing our grab-range, or allowing us to automatically pick up drops we shoot through when we dash. Please give us some way to catch them or never have to chase them or something - right off the bat, not down the road, not after having to chase water for ten days or whatever - please don't make players chase the water. I thought I'd just forget about them after a minute or so of chasing them around and only catching one, but you can't, because they keep on boinging around which is seriously annoying. ![]() I can tell this is a game that is going to be a ton of fun. It looks fantastic, the audio is all great (except for those *#$* water drop bouncy sounds - but more on that later). ![]() First, I love the concept and the art-style. ![]()
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